File: src/visual/spriteicon.js
/*
* Copyright (c) 2014-2015, Wanadev <http://www.wanadev.fr/>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of Wanadev nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authored by: Fabien LOISON <http://flozz.fr/>
*/
/**
* PhotonUI - Javascript Web User Interface.
*
* @module PhotonUI
* @submodule Visual
* @namespace photonui
*/
var BaseIcon = require("./baseicon.js");
var SpriteSheet = require("../nonvisual/spritesheet.js");
/**
* Sprite sheet based icons.
*
* Special contructor params:
*
* new photonui.SpriteIcon( {optional params...} )
* new photonui.SpriteIcon( "spriteSheetName/iconName", {optional params...} )
*
* @class SpriteIcon
* @constructor
* @extends photonui.BaseIcon
*/
var SpriteIcon = BaseIcon.$extend({
// Constructor
__init__: function (params1, params2) {
var params = {};
if (params1 && typeof(params1) == "string") {
params.icon = params1;
if (params2 && typeof(params2) == "object") {
for (var i in params2) {
params[i] = params2[i];
}
}
} else if (params1) {
params = params1;
}
this.$super(params);
},
//////////////////////////////////////////
// Properties and Accessors //
//////////////////////////////////////////
// ====== Public properties ======
/**
* The sprite sheet name.
*
* @property spriteSheetName
* @type String
* @default ""
*/
_spriteSheetName: "",
getSpriteSheetName: function () {
return this._spriteSheetName;
},
setSpriteSheetName: function (spriteSheetName) {
this._spriteSheetName = spriteSheetName || "";
this._update();
},
/**
* The icon name.
*
* @property iconName
* @type String
* @default ""
*/
_iconName: "",
getIconName: function () {
return this._iconName;
},
setIconName: function (iconName) {
this._iconName = iconName || "";
this._update();
},
/**
* The icon id.
*
* "spriteSheetName/iconName"
*
* @property icon
* @type String
* @default "/"
*/
getIcon: function () {
return this.spriteSheetName + "/" + this.iconName;
},
setIcon: function (icon) {
var names = icon.split("/");
this.spriteSheetName = names[0];
this.iconName = names[1];
},
/**
* Html outer element of the widget (if any).
*
* @property html
* @type HTMLElement
* @default null
* @readOnly
*/
getHtml: function () {
return this.__html.outer;
},
//////////////////////////////////////////
// Methods //
//////////////////////////////////////////
// ====== Private methods ======
/**
* Update the icon.
*
* @method _update
* @private
*/
_update: function () {
var style = "";
if (this.spriteSheetName && this.iconName) {
style = SpriteSheet.getSpriteSheet(this.spriteSheetName).getIconCss(this.iconName);
}
this.__html.icon.setAttribute("style", style);
},
/**
* Build the widget HTML.
*
* @method _buildHtml
* @private
*/
_buildHtml: function () {
this.__html.outer = document.createElement("span");
this.__html.outer.className = "photonui-widget photonui-icon photonui-spriteicon";
this.__html.icon = document.createElement("span");
this.__html.outer.appendChild(this.__html.icon);
}
});
module.exports = SpriteIcon;