API Docs for: 2.7.3
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CameraComponent Class

Extends BaseComponent3D
Module: Component
Parent Module: Wanaplan

Camera Component.

Constructor

CameraComponent

(
  • core
)

Parameters:

  • core wnp.Core

    Wanaplan core

Methods

compute

() private

Inherited from BaseComponent3D:

Recompute of the component.

destroy

()

Inherited from BaseComponent3D:

Destructor.

disable

()

Inherited from BaseComponent3D:

Disables the component

enable

()

Inherited from BaseComponent3D:

Enables the component

getFloor

(
  • [structure]
)
BABYLON.Mesh

Inherited from BaseComponent3D:

Gets the 3D mesh of the floor structure in parameter (by default current floor).

Parameters:

Returns:

BABYLON.Mesh: The floor mesh in 3D.

initialize

()

Inherited from BaseComponent3D:

Method called when Wanaplan is initialized. You don't need to call this method manually.

onContextChanged

(
  • context
)

Inherited from BaseComponent3D:

Method called when the context is switched (2D -> 3D or 3D -> 2D)

Parameters:

  • context String
    The new context

startListening

()

Inherited from BaseComponent3D:

Calls all the event listeners.

stopListening

()

Inherited from BaseComponent3D:

Removes all the event listeners.

update

(
  • deltaTime
)

Inherited from BaseComponent3D:

Updates the dynamic part of the component.

Parameters:

  • deltaTime Number
    The time interval.

Properties

camera

BABYLON.Camera

The cameras. The element of index 0 is a BABYLON.ArcRotateCamera, for orbit mode. The element of index 1 is a BABYLON.FreeCamera, for FPS mode.

keyboardManager

wnp.KeyboardManager

Inherited from BaseComponent3D:

Instance of the Keyboard Manager (shortcut to wanaplan.keyboardManager).

lookAt

BABYLON.Mesh

A mesh bound to the lookAt position, that will move with the camera. By default, it is the avatar mesh.

name

String

Inherited from BaseComponent3D:

Name of the component.

structure

wnp.Structure

Inherited from BaseComponent3D:

Instance of the structure (shortcut to wanaplan.structure).

Events

wnp.engine3D.camera.zoom

Fired to zoom the camera.

wnp.engine3D.cameraChanged

Fired to change the camera.