CameraComponent
Summary
Camera Component.
Constructor
CameraComponent
Syntax
CameraComponent
(
-
core
Summary
Parameters:
-
core
wnp.CoreWanaplan core
Item Index
Methods
Properties
Methods
compute
Syntax
compute
()
private
Summary
Recompute of the component.destroy
Syntax
destroy
()
Summary
Destructor.disable
Syntax
disable
()
Summary
Disables the componentenable
Syntax
enable
()
Summary
Enables the componentgetFloor
Syntax
getFloor
(
BABYLON.Mesh
-
[structure]
Summary
Gets the 3D mesh of the floor structure in parameter (by default current floor).Parameters:
-
[structure]
FloorStructure optionalThe floor structure.
Returns:
BABYLON.Mesh:
The floor mesh in 3D.
initialize
Syntax
initialize
()
Summary
Method called when Wanaplan is initialized. You don't need to call this method manually.onContextChanged
Syntax
onContextChanged
(
-
context
Summary
Method called when the context is switched (2D -> 3D or 3D -> 2D)Parameters:
-
context
StringThe new context
startListening
Syntax
startListening
()
Summary
Calls all the event listeners.stopListening
Syntax
stopListening
()
Summary
Removes all the event listeners.update
Syntax
update
(
-
deltaTime
Summary
Updates the dynamic part of the component.Parameters:
-
deltaTime
NumberThe time interval.
Properties
camera
Syntax
camera
BABYLON.Camera
Summary
The cameras. The element of index 0 is a BABYLON.ArcRotateCamera, for orbit mode. The element of index 1 is a BABYLON.FreeCamera, for FPS mode.
keyboardManager
Syntax
keyboardManager
wnp.KeyboardManager
Summary
Instance of the Keyboard Manager (shortcut to wanaplan.keyboardManager).lookAt
Syntax
lookAt
BABYLON.Mesh
Summary
A mesh bound to the lookAt position, that will move with the camera. By default, it is the avatar mesh.
structure
Syntax
structure
wnp.Structure
Summary
Instance of the structure (shortcut to wanaplan.structure).Events
wnp.engine3D.camera.zoom
Syntax
wnp.engine3D.camera.zoom
Summary
Fired to zoom the camera.
wnp.engine3D.cameraChanged
Syntax
wnp.engine3D.cameraChanged
Summary
Fired to change the camera.